
This page last updated 02 December 1998
This first international meeting took
place in Bath 25-26 June 1998 and was a great success. All of
the presentations at the first meeting are available for viewing
by clicking on the appropriate presenter's name below.
We thank all speakers and attendees at
this first meeting for having made it such a success.
Session 1: Overview what makes a good community?
Cliff
Figallo (Salon Magazine,
California, USA) fig@well.com
What makes a good virtual community?:
Human and social perspectives
Mark
McDonough (Knowledge
Systems, Virginia, USA) mcdee@well.com
Building virtual communities
that work: What they can do, business models and how to plan
Session 2: Consumer communities
Alan
Stevens (Which?
Online, UK) stevensa@which.co.uk
The development of Which? Online:
Why Which? chose the virtual community route and how it is performing
Peter Ashby (Radcliffe Interactive,
Abingdon, UK) peter@radcliffe-interactive.com
BabyWorld: An advertising-sponsored
community for parents
Mike Neal (JavaKats, Colorado,
USA) mneal@javakats.com
A virtual community for the
healthcare industry and its customers
Session 3: Business and professional communities
Phil
Baker (Metal Bulletin,
London, UK) pbaker@metalbulletin.plc.uk
SeaNet: A trading community
for the shipping industry
Andrew
Gray (Sift, Bristol,
UK) agray@sift.co.uk
Developing virtual communities
for vertical markets: the Sift experience
Session 4: Science and technology communities
Steve Moss (Elsevier Engineering Information, New Jersey, USA) jjr@ei.org
William Town (ChemWeb, Inc, London, UK) billt@cursi.co.uk
Session 5: Community building
Carol
Young Carver
(Georgia State University,
Atlanta, USA) cyoung@gsu.edu
Building a virtual community
for students at an urban university: How to get students to take
part and how they benefit from membership
Steve North (Okupi, UK)
Barry Hardy (Virtual Environments International, Oxford, UK) barry@vei.co.uk
Session 6: Tools and technologies
Sylvia Lacock (Well Engaged, USA) lacock@well.com
Richard Hughes (Lilikoi, California, USA) rhughes@lilikoi.com
Calum Smeaton Orbital, Edinburgh, UK kevin@orbital.co.uk
Session 7: The virtual community in the real community
Adam Wilkinson (Kington Connected Community, Kington, UK) adam@kc3.co.uk
Nick Garbutt (Belfast Telegraph, Belfast, UK)
Wendy Warr (Wendy Warr & Associates, Cheshire, UK) wendy@warr.com
Hugh Look is a consultant, writer and lecturer on business strategies for the interactive media market. He is helping a large UK professional institution to develop a virtual community for its members, having written the initial feasibility study and business plan. He is also working on virtual community strategies for publishers and other media companies. He is especially interested in the human aspects of creating self-sustaining communities that enable a wide range of social, professional and commercial interactions between members and have a viable business model. He has recently completed the business plan for a magazine publisher setting up web-based merchanting services
Hugh edits the Interactive
Media International newsletter for Interactive Media Publications
Ltd and is a member of the executive team setting up the Scottish
chapter of the Internet Society, which will also function as a
trade body for the the internet industry in Scotland. He develops
and delivers in-house and public training courses on internet
business strategies for publishers and other organisations and
is a regular conference speaker on interactive media and digital
publishing strategies.